CustomControl Constructor | |
Construct a custom control.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax CONSTRUCTOR(
oOwner,
xID,
oPoint,
oDimension,
kStyle,
lDataAware
) CLIPPER
[ClipperCallingConventionAttribute(new string[] { ... })]
public CustomControl(
Usual oOwner = default,
Usual xID = default,
Usual oPoint = default,
Usual oDimension = default,
Usual kStyle = default,
Usual lDataAware = default
)
Request Example
View SourceParameters
- oOwner (Optional)
- Type: Usual
The window that owns the custom control. - xID (Optional)
- Type: Usual
The unique ID of the custom control (between 1 and 8000). - oPoint (Optional)
- Type: Usual
The origin of the custom control in canvas coordinates. - oDimension (Optional)
- Type: Usual
The dimension of the custom control in canvas coordinates. - kStyle (Optional)
- Type: Usual
Constant representing the style of the custom control, specified either by a X# style constant or a Windows API style constant. Styles can be combined using the _Or() operator. - lDataAware (Optional)
- Type: Usual
Logical value indicating whether the custom control is data-aware (TRUE) or not (FALSE). The default is FALSE.
Remarks Tip |
---|
Consult your Microsoft Win32 Software Development Kit documentation for detailed information about a particular Windows API constant. |
See Also