AnimationControl.Create Method | |
Creates the underlying window control for a X# animation control object.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax VIRTUAL METHOD Create() AS USUAL
public override Usual Create()
Request Example
View SourceReturn Value
Type:
Usual
The window handle of the control, if successful. A null handle (NULL_PTR) is returned if the control creation failed.
Remarks
The Create() method creates the underlying window control for controls not loaded from a resource (i.e., designed with the Window Editor) but created at runtime. Normally, it is not necessary to call Create() directly—CA-X# will create the object internally as soon as a window handle is needed.
Examples 1METHOD CreateAnimationControl() CLASS MyDataWindow
2LOCAL oAC AS AnimationControl
3
4oAC := AnimationControl{SELF, 100, Point{10,10}, Dimension{100,20}}
5
6oAC:Create()
See Also